Zoxel is a Roblox-style voxel multiplayer platform. You join, you play, you chat. Studio tools come later.

Live client: Rust + Bevy. Run with cargo run -p zoxel-client. Website: TypeScript. Scripting later: Luau. Backend: PostgreSQL.

Not the old Deus game from itch.io. Not Godot. We build our own engine, our own assets, our own game.

Roadmap

2026 Q1
Closed tests, Windows only
2026 Q2
First public playtest
2026 Q3
Website, profiles, devlogs
2026 Q4
Larger playtest, no iPad yet

Links

More Roblox-style projects: OpenSBC (we support OpenSBC)

Devlogs coming to YouTube when we have something to show.

Q&A

Q: What editor do you use?

A: VS Code. We build the client from there.

Q: Looking for devs/builders?

A: Not right now. Small team.

Q: Tech stack?

A: Rust (game), TypeScript (site), Luau (scripts later). C++, Python, Go for tools.

Early stage. Studio not ready. Come back when the Windows client is stable.